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UnborneChild
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Join date : 2019-09-30
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Racial Abilities: Dwarves Empty Racial Abilities: Dwarves

Thu Oct 17, 2019 12:08 pm
+1 Endurance

Efficient Breathing
Description: Life under the mountain allows for very little fresh air or efficient air movement.
Dwarves have gained the ability to make very efficient use of what air they can get.
Gameplay: Dwarves get a -1 difficulty to all Endurance checks.

Scion of the King
Description: You are a very distant relative of one of the 7 original Dwarf Lords. Each Dwarf Lord was
known for a different way of ruling his kingdom. Whether it was through War, Diplomacy, Trade, Metallurgy,
Mining, Gem Cutting, or Terramancy. Always hard to deal with Dwarven craftsmen receive up to 20% bonus on
price of crafted items when sold to traders.
Gameplay: For the Chosen Kingdom the player will get the following bonuses:
War: +1 to Strategy skill
Diplomacy: -1 to difficulty on social interactions such as Diplomacy, or intimidation.
Trade: +1 to Appraising skill, and % discount to purchases based on role play.
Metallurgy: - 1 difficulty to all checks concerning crafting with metal.
Mining: -1 difficulty to checks on finding and gathering metal ore or gem stones.
Gem Cutting: - 1 difficulty to all crafting checks concerning gem crafting and jewelry crafting.
Terramancy: +1 difficulty to opponents on resisting Earth magic.

Stand Yer' Ground
Description: When an unstoppable force, meets an immovable object something moves, except a Dwarf.
Gameplay: The player will enter an immobile state, and gain +2 dice to all defense and +2 die to attack
on all attacks of opportunity. The player cannot attack during their regular attack phase but does
take attacks of opportunity.
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