Starting Abilities: Animus - Lepoidae (rabbits)
Thu Oct 17, 2019 12:47 pm
+1 bonus to deft actions
Danger Sense
Description: Through years of being hunted for pelts and ears (for luck) the Leporidae have developed
keen intuition for any approaching danger.
Gameplay: When encountering a dangerous enemy (2+ levels higher). Player rolls Int + Surv target 6, for each
success initiative is increased by one. For success 8 or higher, movement is increased 5' per success.
Spring into Action
Description:
Gameplay: Automatically go first in combat, in case of more than one player having this ability, the player
with the higher Agility score will go first. However, for the first attack of the initial round you are only allowed
one action.
Trail Mix
Description: TWIG!!!! Mm-mm Candy....NO TWIG!!! NO Candy.
Gameplay: In unfamiliar terrain take -1 to difficulty of all survival checks, upon a botched attempt a pack
of Carniverous animals will appear.
Danger Sense
Description: Through years of being hunted for pelts and ears (for luck) the Leporidae have developed
keen intuition for any approaching danger.
Gameplay: When encountering a dangerous enemy (2+ levels higher). Player rolls Int + Surv target 6, for each
success initiative is increased by one. For success 8 or higher, movement is increased 5' per success.
Spring into Action
Description:
Gameplay: Automatically go first in combat, in case of more than one player having this ability, the player
with the higher Agility score will go first. However, for the first attack of the initial round you are only allowed
one action.
Trail Mix
Description: TWIG!!!! Mm-mm Candy....NO TWIG!!! NO Candy.
Gameplay: In unfamiliar terrain take -1 to difficulty of all survival checks, upon a botched attempt a pack
of Carniverous animals will appear.
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