Starting Abilities: Animus - Simian
Thu Oct 17, 2019 1:01 pm
+1 to Int
Prehensile tail
Description:
Gameplay: Prehensile tail can grip and use items not for combat, but can quaff potions during fighting.
All fingers no thumbs:
Description:
Gameplay: +1 die to climb checks.
Silent Communication
Description:
Gameplay: Player rolls Int + Study target 7, and can use sign language to convey messages to creatures within
sight.
Prehensile tail
Description:
Gameplay: Prehensile tail can grip and use items not for combat, but can quaff potions during fighting.
All fingers no thumbs:
Description:
Gameplay: +1 die to climb checks.
Silent Communication
Description:
Gameplay: Player rolls Int + Study target 7, and can use sign language to convey messages to creatures within
sight.
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